The gameplay in TwinBee is simple, and has its foundation in Namco's Xevious. Players use TwinBee or "Winbee" in a short string of six levels that repeats indefinitely, with a boss at the end of each. Both characters start the game with a single shot for aerial enemies, and the ability to launch bombs which are able to destroy ground targets. When either character is hit in the Wings they will lose them, and will lose the ability to launch bombs and have their firepower reduced. When this happens, an "Ambulance bee" will appear which will repair any character wings after touching it, enabling the ability to launch bombs again.
One of TwinBee's more defining features is the "Bell" power-up. When the player shoot Clouds, bells will pop out and travelto the bottom of the screen. Depending of the color of the bell when it is touched, a specific power-up will be obtained. The bell color can be changed by continuously shooting until it turns in the desired color. However, if it is shot too many times, the bell will turn into a symbol that will kill the player who touches it.
Requirements: No special requirements
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